《绝地潜兵2》的开发团队正在全力以赴地投入到游戏的开发工作中,但由于团队规模仍然较小,处理漏洞修复的过程可能会比较耗时。
《绝地潜兵2》的开发团队会定期为这款热门射击游戏增加新的内容和进行更新。他们既要确保按照预定的发布节奏推出新内容,又要应对各种漏洞和其他技术问题。
面对《绝地潜兵2》取得的巨大成功,Arrowhead Game Studios 感到有些难以招架。助理社区经理 SpitzerFX 表示,负责修复游戏内武器和护甲等装备漏洞的人员,实际上就是那些同样在创造新装备的开发人员。
对于《绝地潜兵2》来说,新内容的引入与漏洞的修复同样重要。SpitzerFX 最近在 Reddit 上写道,尽管游戏取得了巨大的成功,但 Arrowhead 团队的规模仍然很小,即使有专门的质量保证部门,修复装备漏洞的人员往往就是负责研发新装备的同一拨人。
早在今年二月,Arrowhead CEO Johan Pilestedt 就明确指出,针对绝地潜兵2遇到的诸如排队时间长、匹配与登录问题,仓促扩大团队并非解决问题的有效方法。
开发团队承诺每月推出一个新的战争债券。这意味着在有限的时间内,他们需要根据优先级平衡新内容发布与漏洞修复。SpitzerFX 进一步解释道:“我们深知保持每月一个战争债券的发布节奏对玩家来说意义重大,但同样重要的是及时解决那些明显的漏洞和技术故障。毕竟,我们每周可用于工作的有效时间是有限的。”
部分玩家试图利用团队规模小和当前存在的游戏漏洞来获得优势,对此,Arrowhead 明确表示反对,认为这种行为有违游戏的公平原则。
The developers at Arrowhead have their hands full with “Helldivers 2”. Therefore, it can happen that bug fixes take time because the team is still quite small.
The developers of “Helldivers 2” regularly add new content and updates to the popular shooter. They have their hands full keeping to the promised release rhythm while also dealing with bugs and other problems.
Another difficulty is that the Arrowhead Game Studios team cannot cope with the huge success of “Helldivers 2”. The people who fix bugs are the same people who create new content, says Associate Community Manager SpitzerFX.
“Arrowhead still has a very small team compared to the success of the game,” Associate Community Manager SpitzerFX recently wrote on Reddit. “And even though we have our own QA department, the people who fix bugs in weapons and armor, for example, are the same people who are responsible for developing new weapons and armor.”
Already last February, Arrowhead CEO Johan Pilestedt stated that a Hasty hiring of employees is not a solution for the shooter's problems. At that time, “Helldivers 2” suffered from long queues and problems with matchmaking and login.
The developers have committed to a new war bond to be published per month. Therefore, depending on priority, players may have to wait for bug fixes. “It is important to us to maintain the promised cadence – one warbond per month. But it is just as important for everyone to fix the glaring bugs and technical problems,” SpitzerFX continued. “We just have so much time in a work week.”
Players could take advantage of the small size of the team and the existing bugs. Arrowhead was aware of the behavior and called it “undemocratic.”
Quelle: GamesRadar, PC Gamer
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