究竟是谁发明了如今我们所熟知的游戏手柄?

作为游戏玩家的重要装备,joypad 遥控手柄历经多年的发展,涌现出了许多外观精美且技术先进的款式。那么,究竟是谁设计出了最现代版本的手柄控制器呢?

究竟是谁发明了如今我们所熟知的游戏手柄?

答案就是Alan Kotok 和 Robert Alan Saunders 这两位毕业于美国麻省理工学院(MIT)的计算机科学家。他们在上世纪60年代初凭借在电子游戏领域的卓越创新而广受瞩目。那时,虽然视频游戏早已出现,但由于操作按钮紧贴在屏幕上,玩家操控起来十分不便。为了改善游戏体验,身为《Spacewar!》主要创造者的Kotok 和 Saunders 破旧立新,设计出一种配有所有《Spacewar!》所需操纵杆的远程控制装置,并通过线缆与游戏设备相连。这样,两个相同的控制器就能连接到同一台电视上,确保多名玩家可以一起游戏,彼此不会相互干扰。

于是乎,史上第一款游戏手柄由此诞生,并在接下来的时间里经过无数次改良和发展,逐渐演变成如今如PlayStation 5 的DualSense这样的先进产品,不仅具备无线连接功能,而且还集成了炫彩LED灯光、可充电电池、麦克风、扬声器、触感反馈和机械触发键等诸多特性。

Il joypad it is a fundamental tool for any gamer and over the years many models have arrived, aesthetically refined and equipped with increasingly cutting-edge features. But who invented the most modern version of controllers?
They were the ones who designed this device Alan Kotok e Robert Alan Saunders: two computer scientists graduated from the Massachusetts Institute of Technology (MIT) who distinguished themselves during the early 1960s for having contributed to a virtuous innovation in the videogame field. At the time, in fact, video games had existed for some time, but they were very inconvenient to play as they were controlled using buttons positioned near the screen. In order to make the experience more enjoyable, Kotok and Saunders – one of the main creators of Spacewar! – they decided to revolutionize the control system: they therefore created a sort of remote control equipped with all the levers necessary to play Spacewar!, which was connected to the device via a wire. In this way, it was also possible to connect two identical devices to the same television to ensure that as many users could play together, without getting in each other's way.
Thus it was that the first gamepad model was born which then, over the years, underwent countless evolutions up to its most recent expressions such as the DualSense of PlayStation 5, which in addition to being wireless is equipped with bright LEDs, rechargeable battery, microphone, speaker, haptic feedback and mechanical triggers.
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