《最终幻想16》因为缺乏种族多样性而一直饱受争议,而在吉田直树最近在The Verge发表声明之后,这一话题又在社区中引起了争议。
从社区对《最终幻想16》的包容性的第一波抱怨开始,已经过去了几个月,他们指责《最终幻想》偏袒白人角色的存在。当时,吉田解释说,游戏的背景是中世纪的欧洲,黑人角色的出现将与叙事结构相违背。
所以The Verge的Ash Parrish非常好奇,面对来自社区的反馈,Square Enix以何种方式改变或丰富了动作游戏的组成,加入了来自不同种族的角色。
吉田直树说:“我相信在《最终幻想16》中,我们将许多民族和文化交织在这个巨大的幻想世界和故事中,我们努力以关怀和尊重来创造。” “我们希望当玩家最终亲自体验游戏时,他们会看到我们的目标,并希望最终享受这种独特的体验。”
这款动作游戏的制作人还补充说,“过度纳入‘有色人种’会打破项目的叙事界限”,并且在他对续作的回应中,Parrish列出了开发团队在项目中包含的各种民族和文化。在介绍游戏时,制作人谈到了各个王国和派系争夺全能的母水晶的控制权。虽然吉田的回应并不是特别直接,但这似乎证实了Square Enix并没有改变其计划,尽管对于《最终幻想16》有着关于种族多样性的争议。
©
Final Fantasy XVI has already been at the center of controversy due to its apparent lack of ethnic diversity, and the topic has returned to stir up controversy in the community following Naoki Yoshida’s recent statements to The Verge.
Several months have passed since the first wave of complaints from the community about the inclusivity of Final Fantasy XVI, accused of favoring the presence of white Caucasian characters. At the time, Yoshida elaborated that the game was set in medieval Europe and that the presence of black characters would be against the narrative structure.
So Ash Parrish of The Verge was curious to know that in the face of the feedback received from the community, Square Enix somehow changed or enriched the composition of the action game with characters from different ethnic groups.
“I believe that in Final Fantasy XVI we weave together many peoples and cultures in this vast fantasy world and storytelling that we strive to create with care and respect,” said Naoki Yoshida. “We hope that when players finally get to experience the game for themselves, they will see what we were aiming for and hopefully end up enjoying this unique experience.”
The action game’s producer also added that “over-inclusion” of people of color “would break the narrative boundaries” of the project, and in his response to the sequel, Parrish listed the various peoples and cultures that the development team included in the project. Introducing the game, the producer talked about the various kingdoms and factions vying for control of the all-powerful Mother Crystals.
While Yoshida’s response wasn’t particularly forthright, it does seem to confirm that Square Enix hasn’t changed its plans after the controversy caused by those who demanded more ethnic diversity in Final Fantasy XVI.
#免责声明#
①本站部分内容转载自其它媒体,但并不代表本站赞同其观点和对其真实性负责。
②若您需要商业运营或用于其他商业活动,请您购买正版授权并合法使用。
③如果本站有侵犯、不妥之处的资源,请联系我们。将会第一时间解决!
④本站部分内容均由互联网收集整理,仅供大家参考、学习,不存在任何商业目的与商业用途。
⑤本站提供的所有资源仅供参考学习使用,版权归原著所有,禁止下载本站资源参与任何商业和非法行为,请于24小时之内删除!